Hello, to cut things short and to avoid yet another vomit-enducing welcome message, i'll get to the point.

I am George Edwards, an Animation Design student at DeMontfort University in Leicester, England. As a way to keep each other on the course informed on cool animation/vfx/film-related stuff, we set up a series of blogs (blogspot and wordpress) to post our thoughts on work we've done or seen.
To start with, here's a piece i've been working on since May.

WMV file, 1.5 meg. Click picture to load video.
It started off as a test to see how a simple IK rig in Maya could be animated to walk up stairs. After a while, I accidentally moved him beyond the stairs, and wondered how he'd react to that.
I love cartoon physics, so it also became a test to see how i'd animate someone walking on air/realising they're walking on air/trying to stay there. If anyone's reading out there in Blogtopia, please let me know what you think. Always good to have some constructive criticism.
It's getting late, so i'll update another day with a review of a good or bad film/animated feature.

I am George Edwards, an Animation Design student at DeMontfort University in Leicester, England. As a way to keep each other on the course informed on cool animation/vfx/film-related stuff, we set up a series of blogs (blogspot and wordpress) to post our thoughts on work we've done or seen.
To start with, here's a piece i've been working on since May.
WMV file, 1.5 meg. Click picture to load video.
It started off as a test to see how a simple IK rig in Maya could be animated to walk up stairs. After a while, I accidentally moved him beyond the stairs, and wondered how he'd react to that.
I love cartoon physics, so it also became a test to see how i'd animate someone walking on air/realising they're walking on air/trying to stay there. If anyone's reading out there in Blogtopia, please let me know what you think. Always good to have some constructive criticism.
It's getting late, so i'll update another day with a review of a good or bad film/animated feature.

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